.LMBAKE 文件扩展名

Godot Engine LightMap Bake Binary

开发者 Godot
受欢迎程度
3.5  |  2 
 

什么是 LMBAKE 文件?

An LMBAKE file is a binary file that contains a baked lightmap for a Godot Engine text scene (.TSCN file). Game developers create LMBAKE files by selecting the Bake Lightmaps button available in Godot Engine's scene editor, while editing the BakedLightmap node.

更多信息

Godot Engine is a free video game development engine that allows developers to create 2D and 3D games. Each game is comprised of a series of scenes, which are themselves comprised of a series of nodes representing different in-game elements.

One of the nodes developers can add to a Godot Engine scene is BakedLightmap. The BakedLightmap node allows developers to add indirect and direct lighting to a scene. Developers then "bake" their scene's lighting, compiling it for use in their scene. If a developer is saving their scene as a text-based TSCN file, Godot Engine will compile the developer's lighting in a separate LMBAKE file. This avoids bloating the developer's TSCN file with encoded, binary data.

如何打开 LMBAKE 文件

LMBAKE files are not meant to be opened or edited manually. If you want to view the data an LMBAKE file contains, you should open the corresponding .GODOT file in Godot Engine (cross-platform) and then edit the scene that uses your LMBAKE file.

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可打开或引用 LMBAKE 文件的程序

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Linux
分类: 开发者
更新时间: 2021-08-30

验证者 FileInfo.com

FileInfo.com 团队 独立研究了本页面列出的 Godot Engine LightMap Bake Binary 文件格式和 Mac, Windows, and Linux 应用。 我们的目标是达到 100% 的准确率,并且仅发布我们已验证过的文件类型信息。

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