.U ファイル拡張子
Unreal Tournament Class Package
| 開発元 | Epic Games |
| 人気度 |
3.7 | 33 票 |
Uファイルとは?
A U file is a class package used by Unreal Tournament and other games built with the Unreal Engine. It contains compiled UnrealScript classes and settings that define gameplay behavior, objects, and logic. U files are used to add various features, such as weapons, power-ups, AI behavior, or even full game modes.
詳細情報
Developers and modders use tools provided by Epic Games, such as ucc.exe (Unreal Command Console), to compile their custom scripts into U files. Once compiled, users can distribute U files and drop them into the appropriate folder to modify or extend a game, similar to a plugin. For example, a modder might create a new weapon or character class in UnrealScript, compile it into a U file, and then load it into Unreal Tournament to use it during gameplay.
U files are typically stored in the game's System folder (for example, \Unreal\System\). When a game launches, the engine loads the relevant U files from the System directory to access the necessary gameplay code.
Uファイルの開き方
U files are not meant to be opened. Instead, the game packaged with the U file references it to load the information it stores.
However, gamers who enjoy modifying gameplay may extract and modify U files with tools, such as Dragon UnPACKer and Unreal Tournament Package Tool.
Uファイルを開く、または参照するプログラム
AU Audio File
| 開発元 | 不明 |
| 人気度 |
3.3 | 9 票 |
Audio container format typically used to store ?-law encoded audio data; introduced by Sun Microsystems and also used by MusicKit for the NeXT operating system; contains a header that includes six 32-bit words, an optional information section, then the audio data.
詳細情報
AU files typically use the .AU extension.
Uファイルを開くプログラム
Subsampled Raw YUV Image
| 開発元 | 不明 |
| 人気度 |
2.7 | 7 票 |
詳細情報
Y, U, and V files can be built back into their original PPM file using the yuvsplittoppm utility.
注: The ppmtoyuvsplit and yuvsplittoppm programs are part of netpbm, a Unix-based graphics package.