.U 파일 확장자

Unreal Tournament Class Package

개발사 Epic Games
인기도
3.7  |  33 투표
 

U 파일이란 무엇인가요?

A U file is a class package used by Unreal Tournament and other games built with the Unreal Engine. It contains compiled UnrealScript classes and settings that define gameplay behavior, objects, and logic. U files are used to add various features, such as weapons, power-ups, AI behavior, or even full game modes.

추가 정보

Developers and modders use tools provided by Epic Games, such as ucc.exe (Unreal Command Console), to compile their custom scripts into U files. Once compiled, users can distribute U files and drop them into the appropriate folder to modify or extend a game, similar to a plugin. For example, a modder might create a new weapon or character class in UnrealScript, compile it into a U file, and then load it into Unreal Tournament to use it during gameplay.

U files are typically stored in the game's System folder (for example, \​Unreal\​System\​).  When a game launches, the engine loads the relevant U files from the System directory to access the necessary gameplay code.

U 파일을 여는 방법

U files are not meant to be opened. Instead, the game packaged with the U file references it to load the information it stores.

However, gamers who enjoy modifying gameplay may extract and modify U files with tools, such as Dragon UnPACKer and Unreal Tournament Package Tool.

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U 파일을 열거나 참조하는 프로그램

카테고리: 게임
업데이트: 2025-05-01

AU Audio File

개발사 해당 없음
인기도
3.3  |  9 투표
 

Audio container format typically used to store ?-law encoded audio data; introduced by Sun Microsystems and also used by MusicKit for the NeXT operating system; contains a header that includes six 32-bit words, an optional information section, then the audio data.

추가 정보

AU files typically use the .AU extension.

U 파일을 여는 프로그램

Windows
Mac
OS에 포함됨
카테고리: 오디오
업데이트: 2014-03-27

Subsampled Raw YUV Image

개발사 해당 없음
인기도
2.7  |  7 투표
 

Subsampled "U" image created by ppmtoyuvsplit, a Unix-based command-line utility that splits .PPM files into .Y, U, and .V files; contains the "U" chrominance, or color, component for the image; used for storing image data in a format required by the Stanford MPEG codec.

추가 정보

Y, U, and V files can be built back into their original PPM file using the yuvsplittoppm utility.

참고: The ppmtoyuvsplit and yuvsplittoppm programs are part of netpbm, a Unix-based graphics package.

U 파일을 여는 프로그램

Linux
ppmtoyuvsplit
yuvsplittoppm

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