.U 파일 확장자
Unreal Tournament Class Package
| 개발사 | Epic Games |
| 인기도 |
3.7 | 33 투표 |
U 파일이란 무엇인가요?
A U file is a class package used by Unreal Tournament and other games built with the Unreal Engine. It contains compiled UnrealScript classes and settings that define gameplay behavior, objects, and logic. U files are used to add various features, such as weapons, power-ups, AI behavior, or even full game modes.
추가 정보
Developers and modders use tools provided by Epic Games, such as ucc.exe (Unreal Command Console), to compile their custom scripts into U files. Once compiled, users can distribute U files and drop them into the appropriate folder to modify or extend a game, similar to a plugin. For example, a modder might create a new weapon or character class in UnrealScript, compile it into a U file, and then load it into Unreal Tournament to use it during gameplay.
U files are typically stored in the game's System folder (for example, \Unreal\System\). When a game launches, the engine loads the relevant U files from the System directory to access the necessary gameplay code.
U 파일을 여는 방법
U files are not meant to be opened. Instead, the game packaged with the U file references it to load the information it stores.
However, gamers who enjoy modifying gameplay may extract and modify U files with tools, such as Dragon UnPACKer and Unreal Tournament Package Tool.
U 파일을 열거나 참조하는 프로그램
AU Audio File
| 개발사 | 해당 없음 |
| 인기도 |
3.3 | 9 투표 |
Audio container format typically used to store ?-law encoded audio data; introduced by Sun Microsystems and also used by MusicKit for the NeXT operating system; contains a header that includes six 32-bit words, an optional information section, then the audio data.
추가 정보
AU files typically use the .AU extension.
U 파일을 여는 프로그램
Subsampled Raw YUV Image
| 개발사 | 해당 없음 |
| 인기도 |
2.7 | 7 투표 |
추가 정보
Y, U, and V files can be built back into their original PPM file using the yuvsplittoppm utility.
참고: The ppmtoyuvsplit and yuvsplittoppm programs are part of netpbm, a Unix-based graphics package.