.HKSHAPE 文件扩展名

Age of Empires Shape Data File

开发者 World's Edge, Tantalus Media, and Forgotten Empire
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什么是 HKSHAPE 文件?

An HKSHAPE file is a game data file used by Age of Empires III: Definitive Edition to store collision and physics shape information. It contains Havok physics shape data that defines how units, buildings, and other objects interact physically in the game world, which allows the game to determine boundaries, hit detection, and how objects respond when they collide or overlap.

更多信息

Information saved in the HKSHAPE format includes collision geometry and simplified physical shapes, such as bounding boxes, convex hulls, and low-detail collision meshes. The Havok physics engine uses these shapes to detect collisions and handle physical interactions in a game. In Age of Empires III: Definitive Edition, the developers export this physics-shape data into HKSHAPE files, which serve as packaged versions of Havok’s internal shape structures for use by the game engine.

The game then loads these files at runtime to apply physics behavior to 3D models, allowing units, buildings, and environmental objects to have accurate collision boundaries without relying on their full visual meshes. HKSHAPE files often work alongside visual model formats such as .GR2 or .FBX, with the model providing the graphics, and the HKSHAPE file providing the corresponding physics geometry.

如何打开 HKSHAPE 文件

HKSHAPE files are not meant to be opened directly by players. Instead, Age of Empires III: Definitive Edition automatically loads the information in the HKSHAPE file.

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可打开或引用 HKSHAPE 文件的程序

分类: 游戏
更新时间: 2025-11-18

验证者 FileInfo.com

FileInfo.com 团队 独立研究了本页面列出的 Age of Empires Shape Data 文件格式和 Windows 应用。 我们的目标是达到 100% 的准确率,并且仅发布我们已验证过的文件类型信息。

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