.LZC Bestandsextensie

Need for Speed Game Data Archive

Ontwikkelaar Electronic Arts
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Wat is een LZC-bestand?

An LZC file is a game data archive packed with zlib compression and used by various Need for Speed video games. It may store different types of game data (indicated by the filename), but typically stores vehicle data files that contain 3D models, textures, and meshes.

Meer informatie

Need for Speed is a car-racing video game series published by Electronic Arts (EA) and originally released in 1994. Over the years, EA has released numerous installments of the game, such as Need for Speed II (1997), Need for Speed: Underground (2003), Need for Speed: Underground 2 (2004), Need for Speed: Shift (2009), and Need for Speed Heat (2019).

Most Need for Speed gamers will not encounter LZC files since they are resource files loaded by the game. However, some gamers that enjoy modifying gameplay may look for LZC files in the game installation directory.

Some Need for Speed installments that are packaged with LZC files include Need for Speed: Underground, Need for Speed: Underground 2, and Need for Speed: Most Wanted. A common LZC file is the GLOBALB.LZC file, which can be found in the \​GLOBAL\​ subfolder in the game installation directory.

Een LZC-bestand openen

LZC files are not meant to be manually opened. Instead, they are referenced by the Need for Speed game to load gameplay content.

However, there are several modding tools available to modify LZC files for users looking to alter the game content. One of these tools is SpeedReflect Binary.

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Programma's die LZC-bestanden openen of ernaar verwijzen

Categorie: Spel
Bijgewerkt: 2021-01-05

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