.BCMDL Bestandsextensie
Binary CTR 3D Model
| Ontwikkelaar | Nintendo |
| Populariteit |
3.0 | 3 Stemmen |
Wat is een BCMDL-bestand?
A BCMDL file is a 3D model used by a Nintendo 3DS video game. It is used to show a character, vehicle, or other object in-game. Each BCMDL file contains a model's wireframe, textures, camera data, and animation data (if the model is animated).
Meer informatie
Nintendo 3DS games use assets saved in a variety of proprietary file formats. The BCMDL format (also known as .BCRES and CGFX) is used to store 3D models of in-game characters, terrain, and items.
Each BCMDL file also contains camera data, which a game uses to show the 3D model correctly from different camera angles. If the model is animated, the BCMDL file will also contain the model's animation data.
Een BCMDL-bestand openen
You can use several player-created utilities to open BCMDL files and view the 3D models they contain. Some of these utilities include:
- Switch-Toolbox
- CTR Studio
- Ohana3DS Rebirth
- EveryFileExplorer
Een BCMDL-bestand converteren
You can use Switch-Toolbox to convert the 3D model a BCMDL file contains to the .DAE (Digital Asset Exchange) format and its textures to the .PNG (Portable Network Graphic) format. You can also use EveryFileExplorer to convert the model a BCMDL file contains to various, more common 3D model formats.