CopperCube 3D Scene
3.8 | 5 Votes
What is a CCB file?
To create a CCB file simply select the floppy disk icon, or select File → Save or Save As..., name your file, choose the save location, and verify that the "CopperCube3D Document (*.ccb)" format is selected in the drop down menu, and click Save.
To import a CCB file, select File → Import → CopperCube Scene..., navigate to your file, and click Open.
You can use your CCB file to export contained meshes to different mesh files, such as .IRRMESH and .DAE files. To export to these files, select your object mesh, select File → Export → "Your desired format", name your file, choose the save location, and click Save.
NOTE: Coppercube is part of the CopperLicht SDK.
Programs that open CCB files
1.0 | 1 Vote
A CCB file may also be a video game scene created by CocosBuilder, a Cocos2d video game development program available for macOS. It contains data that describes the scene's height, width, frames, and included objects. CCB files are stored in CocosBuilder projects.
Cocos2d is an open-source software development framework used primarily to create 2D video games. CocosBuilder is a discontinued visual editor that allows developers to create and export scenes for inclusion in Cocos2d games. For example, a developer might use CocosBuilder to create their game's main menu.
When a developer creates a new scene in CocosBuilder, that scene is saved as a CCB file. Each CCB file is a .PLIST file that contains nodes describing the scene. Just like text-based PLIST files, CCB files' data is formatted using XML.
After a developer finishes creating a scene in CocosBuilder, they export that scene as a .CCBI file. They then include the CCBI file in their Cocos2d game.
How to open a CCB file
You can open a CCB file in CocosBuilder (Mac) to view and edit the scene it is associated with. You can also open a CCB file in Apple Xcode (Mac) to view the data it contains. You may have to change the file's extension to .plist before you can open it.